Buy Every Single Valve Game For Just $99
November 16, 2008 by Raj
Filed under Action, Adventure, Digital Distribution, First Person Shooter, Genre, Horror, Steam
The crazy goons at Valve are now offering an updated version of the Source megapack. The updated Source compilation includes Valve’s upcoming Left 4 Dead title as well as Team Fortress 2, Half Life franchise and Day of Defeat games. The complete pack is available for $99.95. If you’re new to PC gaming or are looking to jump into Valve games, you won’t find a better offer. Ofcourse, do note, this offer is available only via Steam — so don’t expect any retail copies.
Team Fortress 2 Won’t Get Any Love Till 2009
October 16, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, First Person Shooter, Genre, Miscellaneous, Newsbits, Steam
Unfortunately, Team Fortress 2 won’t be getting any more updates or unlocks until the next year. So far, Valve has released Unlocks and Achievements for Medic, Pyro and Heavy Weapons Guy. Valve has yet to release any unlocks for Demoman, Soldier, Spy, Engineer or Sniper. Regardless of what way you look at this, it’s clear that this was done to put the spotlight on Left 4 Dead. A shitty move, but what can the players do…
Well, it won’t be this year,” said Lombardi when asked about the next update. “But we’re going to keep evolving TF2. Once Left 4 Dead wraps, you’ll hear us clamoring more about [Team Fortress 2].
Valve Spawns Left 4 Dead Blog
September 30, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, First Person Shooter, Genre, Horror, Miscellaneous, Newsbits, Steam
![]()
Following Team Fortress 2, Valve has created a Left 4 Dead blog to keep in touch with the SteamCommunity and give an insight into the Left 4 Dead developmental process. Oddly enough, with the game being scheduled to release next month, it does seem like it’s a bit late to open up a developmental blog. Ofcourse, with a dedicated blog, there’s a great chance we’ll get some post-release DLC. Ummm…tasty free content!
Since we announced Left 4 Dead in late 2006, the growing online community has been a great source of feedback and support during the development process. We’re planning on using this blog to talk more directly with that community - through stories, artwork, and insights into our design and development process. There’s also a Left 4 Dead forum where we’re hoping you’ll let us know what you think of the blog, the game, or anything else L4D-related.
Sony Defeats Valve in a Team Fortress 2 Match
September 2, 2008 by Raj
Filed under Action, Adventure, Digital Distribution, First Person Shooter, Genre, Miscellaneous, Newsbits, Steam
Losing a game you spent 8 years developing? Yes, that’s fail at epic proportions. Valve invited SOE to play some TF2 and boy did they play. SOE (Sony Online Entertainment) defeated Valve in a Team Fortress 2 match-up where SOE won by 6-0. Unfourtunately, you’d have to endure the god-awful Jace Hall show to get some info.
Team Fortress 2 - Arena Fix
August 27, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches, Steam
A Small fix has been issued by Valve, grab it from Steam.
Team Fortress 2
Fixed a bug that prevented the correct Arena stats from being uploaded
Team Fortress 2 Tiny Fixes
August 22, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, First Person Shooter, Genre, Miscellaneous, Newsbits, Steam
Team Fortress 2
- Fixed startup crash related to loading the tf2_playerstats.dmx file
- Fixed material system crash
- Added -noborder command line option to play windowed-mode with no border
Team Fortress 2 - Fix ‘Em All!
August 20, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches, Steam
Yes, that’s a Metallica reference. Anyway, Valve has released a batch of fixes for Team Fortress 2, following the mega-huge-epic-uber-extreme update.
Team Fortress 2
- Fixed an invalid skin crash on TF weapons
- Fixed a viewmodel related crash when switching classes away from Medic
- Fixed not getting the Arena team menu after watching the intro movie on Arena maps
- Fixed some problems with localized text
Team Fortress 2 - HEAVY Update Released!
August 20, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, First Person Shooter, Genre, Miscellaneous, Newsbits, Steam
Yes folks, it’s here! The mega TF2 update containing new maps, gameplay modes, unlocks and achievements has finally arrived!
Added 3 Heavy unlockables
- Natascha, The Sandvich, The Killing Gloves of Boxing
- Added 35 new Heavy achievements
Added Arena game mode
- 5 arenas: Lumberyard, Ravine, Well, Granary, Badlands
Added 2 new maps
- Badwater Basin, a new payload map
- cp_steel, a community map by Jamie “Fishbus” Manson
Changes
- Added server map timeleft to upper right of scoreboard
- Added new firing sounds to The Backburner
- Removed the Custom Tab in the serverbrowser, and added the Tags field to the base Internet Tab
- Increased The Kritzkrieg’s uber-charge rate bonus from 10% to 25%
- 32 player servers can now support an extra slot of SourceTV
- Made the freezecam item panel description easier to read
- Players now broadcast whether they chose a team directly or use autoteam
- Added proper handling of cart blocking recognition to Payload maps
Bug fixes
- Fixed bug where switching from flaregun-wielding Pyro to another class meant you didn’t get a full ammo loadout on first spawn
- Fixed Spy watch arm not using team skins
- Fixed weapon switching preventing you from using secondary attacks for a 0.2s window after the primary became available
- Fixed players getting stuck in a bad animation state when class switching while spinning the minigun
- Fixed a loophole that allowed players to pickup weapons of other classes
- Fixed a bug that resulted in players earning more crit chance bonus in large, single damage events than they are supposed to
- Fixed an issue with the floating HUD +X health indicators that resulted in them appearing incorrectly
- Fixed a bug which caused the minigun spinning & firing sounds to occasionally stop while the Heavy was still firing
- Fixes the Loadout player model panel causing the in-game player facial animation to perform incorrectly
- Fixed spectators not having the target ID labels display correctly
- Fixed the cart alarm sound occasionally getting stuck on in Payload maps
Team Fortress 2 - Arena Mode Unveiled
August 19, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, First Person Shooter, Genre, Miscellaneous, Newsbits, Steam
Valve has revealed the all-new gameplay mode for Team Fortress 2; Arena. In the simplest terms, Arena is team-deathmatch with capture points thrown in for good measure.That’s not all, Arena mode will also feature 2 brand new maps - Lumberyard and Ravine alongside 3 old maps (Well, Granary, Badlands) that have been re-worked for Arena mode. While Ravine keeps the familiar dust/industrial feel of other TF2 maps, Lumberyard has a completely different jungle-type environment! Check out full details as well as screenshots after the jump.
TF2 Arena keeps the class diversity of Team Fortress 2 while focusing goals around combat between two teams. Where other game modes lean towards a broad overall strategy for the team over a number of lives, Arena concentrates on the specific tactical choices the teams make in a single fight.
Meet Natascha, Heavy’s New Best Friend!
August 15, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, First Person Shooter, Genre, Miscellaneous, Newsbits, Steam
Valve has revealed the second unlock for Heavy Weapons Guy in Team Fortress 2. This unlock replaces Heavy’s current primary weapon; The Minigun (or Sasha, as Heavy calls it) and causes enemies to slow down. Ladies & Gentlemen, Boys & Girls, Pedophiles and Murderers, meet Natascha! Read more



