Steam Client Updates Inbound
September 15, 2008 by Raj
Filed under Client, Digital Distribution, Downloads, Miscellaneous, Newsbits, Steam
A nice update for Valve’s Steam client that adds plenty of new things. Restart your Steam client to reflect the latest update.
Steam Client
- Changed Subscription signup wizard page to not allow the Finish button until the launch button for the signup page is clicked
- Added a right-click “View game account” menu option for subscription based games
- Added firewall support for Games for Windows apps
- Achievement localization support added for future titles
- Flipped the command line arguments order for Red Orchestra to be <-mod>
- Made the server sponsor URL update when viewed from a GoldSrc game
- Fixed a possible memory leak
- Fixed error about missing mss32_s.dll when launching some games
- Added support for upcoming games
- Includes several Steamworks API improvements for future titles
Steam Client Gets Updated
July 31, 2008 by Raj
Filed under Corporate, Development, Digital Distribution, Downloads, Full Client, Miscellaneous, Newsbits, Steam
Valve’s Steam client has received a brand new update:
Steam Client
- Fixed not correctly pausing any current downloads when launching a game
- Improved cache mounting checks. This should decrease the startup time when launching Garry’s Mod
- Fixed startup to only request info about apps once
- Fixed rare cache corruption caused by defragging
- Fixed vgui crash when hitting pageup/pagedown in a sectioned list-panel
- Fixed rare crash when downloading
- Fixed -voicerelay steam command line to actually force use of the relay
Steam Client Updated
July 16, 2008 by Raj
Filed under Corporate, Development, Digital Distribution, Downloads, Miscellaneous, Newsbits, Patches, Steam

Valve has released an update for their Steam client. This update adds lots of improvements and adds PtT (Push-to-Talk) function.
Steam Client
- Improved cache defragmenter to both defragment at the OS level and internal files
- Improved defrag progress dialog
- Improved download status reporting in games list
- Increased background update frequency
- Improved voice quality
- Added audio recording device selection for voice chat
- Added push-to-talk support for voice chat
- Fixed apps getting stuck at Updating 0% when downloading
- Fixed possible crash when resuming from Standby mode
- Fixed Steam preventing some PC’s from entering Standby mode
- Fixed overlay sometimes getting stuck up and not responding to hot-keys after server join
- Fixed uninstalled apps becoming installed when viewing their Properties page after Steam restart
Audiosurf - Updates…Again
July 10, 2008 by Raj
Filed under Corporate, Development, Digital Distribution, Downloads, Miscellaneous, Newsbits, Patches, Steam
 
Updates to Audiosurf have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Audiosurf
- Adds “Everybody Mono” mode (to be unlocked only in upcoming radio songs)
- Upgrades online CD track data searches to use XML
Team Fortress 2 - Pyro Unlocks/Update Released
June 19, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches, Steam
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The pyro update is finally here! Alongside 2 user created maps and a bucketload of tweaks:
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
- Added 2 community maps: cp_fastlane and ctf_turbine
Pyro
- Added alt-fire compression blast to the basic flamethrower
- Added The Axtinguisher, The Backburner, and The Flare Gun
- Hadouken taunt now kills people it hits
- Tuned the flamethrower hit detection to improve detection versus retreating opponents
- Removed Flamethrower’s damage falloff (was falling off to 25% by the end)
cp_well
- Added a route from the forward central foyer up to the battlements
- Redistributed health and ammunition throughout the bases
ctf_well
- Added a route from the forward central foyer up to the battlements
- Removed central building, reduced overall map length
- Redistributed health and ammunition throughout the bases
Other Notes
- Removed Soldier’s 40% damage reduction from his own rockets. Does not affect rocket jumps
- In-game avatar images will now have a badge around them if the player is your friend
- Fixed bug that allowed players to move around in a reference pose
- Added custom death icons for unlockable weapons
- The player join team message now specifies whether the player used the auto team option
- Payload maps now support four control points per stage
- Achievement dialog will stay open when you’re moving in & out of the game and the main menu
- Added full Russian localization, with both fonts & speech
- Returned the “Report a Bug” option to the main menu
Grab the update from Steam. NOW!
Steam Client Update
June 9, 2008 by Raj
Filed under Client, Corporate, Development, Digital Distribution, Downloads, Miscellaneous, Newsbits, Steam

Another update for Valve’s Steam client.
Steam Client
- Fixed input coordinates being off for the overlay in full screen OpenGL games on the secondary monitor
- Fixed possible game overlay crash
- Fixed incorrect reporting of app metadata
Steam Client Mini Update
June 6, 2008 by Raj
Filed under Client, Corporate, Development, Digital Distribution, Downloads, Steam

A small update to Valve’s Steam client has been released.
Steam Client
Fixed games failing to launch on Windows Vista from a fresh game install
Steam - New Update Released
June 5, 2008 by Raj
Filed under Client, Corporate, Development, Digital Distribution, Downloads, Miscellaneous, Newsbits, Steam

Another update for Valve’s Steam client:
Steam Client
- Improved in-game overlay DirectX 8 support
- Fixed case where Steam could use 100% of a CPU if your Friend was playing a game your client did not know about
- Fixed rare case where the client could not establish a connection
- Fixed Javascript URLs from being stored in the browser’s History
- Fixed Friends crash
- Fixed Friends notifications of “you are blocking” and “you have been blocked by” being reversed
Steam Client Update
May 28, 2008 by Raj
Filed under Client, Corporate, Development, Digital Distribution, Downloads, Steam

After the BETA, final version of Valve’s Steam client has been released. Features include:
Steam Client
- Enabled ClearType fonts if they are enabled in Windows
- Improved in-game status and play time tracking for games with launcher apps
- Improved in-game overlay input handling in a variety of games that previously did not capture or block keyboard input correctly
- Added D3D10 support to the in-game overlay
- Made voice chat requests ignored if you’ve blocked communications from the caller
- Fixed the original Half-Life not getting to 100% complete downloading when it should
- Improved server selection logic for Friends and VAC server connections
- Improved Steam network connectivity in the face of dropped UDP packets
- Fixed the overlay not recognizing the Tab key in some games (breaking the default hot-key)
- Improved Friends duplicate name collision detection
To apply the update, restart your Steam client.
Team Fortress 2 gets Updated
May 22, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches, Steam
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
- Fixed mat_queue_mode crash during level transitions
- Fixed rapid weapon switching allowing Medics to prevent deployed UberCharges from draining
- Improved prediction of Spy’s speed changes when disguising
- Fixed Stopwatch panel not updating if level designer ends round by hand instead of letting the gamerules end it
- Optimized particle traces on multi-core machines
- Fixed tracers sometimes firing with the wrong team color
- Fixed rapid-fire weaponry critical hit checks getting out of synch between the server and client
- Fixed map exploits in Gold Rush


