Demigod - Release Schedule Details
July 14, 2008 by Raj
Filed under Action, Adventure, BETA, Corporate, Development, Digital Distribution, Genre, Miscellaneous, Newsbits, Release Dates
Official Demigod website has details on Demigod’s release schedule as well as additional details about the BETAs.
August. Beta 1. This will not be a “fun” beta. It’s a stress test of the engine. Those of you who were in the Sins of a Solar Empire beta or the GalCiv betas know we’re not kidding. There will be very little balancing in this version. It will also be multiplayer-only at this stage.
October. Beta 2. This beta won’t be that fun either but it’ll be better than Beta 1. THIS is the key beta in which players give us their ideas and suggestions. The beta process isn’t just to find bugs but to let players suggestion changes to the game. There will be a series of Betas 2 (2A, 2B, 2C, etc.) that will be released in which we begin incorporating player suggestions. These will happen quite rapidly thanks to Impulse.
December. Beta 3. This may or may not be a public beta depending on how things go. What we have done in the past is give players who have been particularly helpful access to late betas so that we can keep tweaking and enhancing with their feedback.
January. Gammas (release candidates).
February. Tentative release date at worldwide retail in multiple languages.
We do plan for the game to be available at stores roughly the same time in North America, Europe, Russia, and Australia/NZ at the very least.
Users who are part of the beta will be getting something special but I am not at liberty to talk about it yet.
PC Gaming is Alright.
June 25, 2008 by Raj
Filed under Corporate, Development, Miscellaneous, Newsbits
There’s nothing to worry about, PC Gaming is alright! Atleast that’s what Microsoft said in their latest press-issue memo/letter/whatever you would prefer to call it:
These are exciting times for the PC gaming industry. Over the past couple of years, Microsoft Corp. has increased its focus on investment in Windows gaming because we see the incredible growth and opportunities it represents not just for us, but for the industry at large.
Today I’m excited to report that Microsoft and a growing community of the gaming industry’s leading publishers, hardware manufacturers and retailers have made the Windows-based PC the largest gaming platform in the world. Every major region will see PC gaming continue to grow in audience, game revenue and hardware purchases for the foreseeable future. While the challenges we face as an industry are many, PC gaming has never been stronger, and we’re confident this trend will continue in the years to come.
The past year has seen exponential growth in online activity and sales, continued platform and hardware innovation, and continued success with the Games for Windows branding initiative, which adds prominence, a quality and technical bar, and a consistent look and feel to the retail PC gaming experience.
In the last year, we have helped launch a wide range of stellar PC game titles exclusive to Windows including “World in Conflict,” “Lord of the Rings Online: Shadows of Angmar” and “Sins of a Solar Empire.” Other popular titles such as “Crysis” and “Age of Conan: Hyborian Adventures” have sold and shipped more than 1 million copies, respectively. “Hellgate: London” now has more than 1 million active subscribers.
We are also dedicated to supporting the next generation of PC game developers with XNA Game Studio, a set of free, easy-to-use development tools for Windows-based PCs, Xbox 360 and Zune. Our goal is to assist a growing community of more than 1 million students, hobbyists and independent game developers realize their potential and enhance the Windows gaming ecosystem through their ingenuity.
Later today in San Francisco, Microsoft will be joined by our partners and select press at our Big Picture showcase event, where attendees will experience the PC gaming renaissance firsthand. Top game publisher Activision will premiere upcoming title “Call of Duty: World at War.” Attendees will also be among the first to experience AMD’s new Radeon HD 4800 Series DirectX 10 graphics card, NVIDIA’s new GeForce 9M notebook GPU and other stellar hardware from Dell Inc., HP, Gateway Inc. and Acer Inc.
Also today, 16 titles join the Games for Windows portfolio, including “Call of Duty: World at War” (Activision), “Ghostbusters: The Videogame” (Sierra Entertainment), “Crysis: Warhead,” (EA Partners), and “Zoo Tycoon 2: Ultimate Collection” (Microsoft Game Studios).
The Windows-based PC is the most connected gaming platform on the planet. Microsoft’s continued investments will enable game publishers to take advantage of that connectivity while delivering to consumers the kinds of gaming experiences they will love.
These are exciting times. We’re proud of how far we’ve come and excited for what the future holds.
Here’s to Windows gaming,
John Schappert
Corporate Vice President
LIVE, Software and Services
Microsoft
Fin.
Stardock Impulse to Compete with VALVe’s Steam?
June 9, 2008 by Raj
Filed under Corporate, Development, Digital Distribution

Amidst all the success of Valve’s brilliant Steam platform, the developer behind Sins of A Solar Empire; Stardock, is cooking up it’s very own content distribution service. Named “Impulse”. Stardock is set to fully attack Steam with bucketload of game titles, in-house applications and a jazzy (if bloated) interface.
Impulse, a new digital platform being put together by a consortium of developers, websites, hardware vendors, and game publishers and led by Stardock is designed to do this and much more.
Sins of A Solar Empire v1.05 Patch

Stardock has released another patch for their space-RTS; Sins of A Solar Empire. The patch fixes/updates a variety of things. check out the release log and download links after the break.
Sins of A Solar Empire v1.04 Patch
Stardock has released another patch for their space-RTS; Sins of A Solar Empire. The patch fixes/updates a variety of things in single player and multiplayer. check out the release log after the break. Grab the patch from Stardock’s update page.
Stardock Confirms An Expansion to Sins of A Solar Empire
April 2, 2008 by Raj
Filed under Corporate, Development, Genre, Miscellaneous, Newsbits, Strategy
According to Game|Life, Stardock is cooking up an expansion to their hit space RTS, Sins of A Solar Empire.
While he couldn’t nail down a date for the expansion pack’s release, Mr. Wardell did mention that the expansion would include some much-requested features including a “full on campaign” mode as well as new playable factions.
Additionally, Wardell mentioned that the next updates for the game should be coming very soon.
by Game|Life
Top 10 Best Selling PC Games in US - March 15-March 22
April 1, 2008 by Raj
Filed under Corporate, Press Releases
The NPD Group has released the latest list of the top 10 best selling PC games in the US, this time for the week ending March 22th. Read more
Sins of a Solar Empire - v1.04 Patch Details
Stardock has released new details for upcoming patch for their best selling space RTS, Sins of a Solar Empire. Check out the change notes below :
As some of you know, 1.04 has been split into two updates in order to get an update out sooner that has taken recent feedback from players and evaluated what changes should be made.
Sins of a Solar Empire Demo
Stardock has released a playable demo for their acclaimed RTS: Sins of a Solar Empire.
This demo gives you four tutorials, two small maps with up to two AI players, one randomly generated medium map with up to 3 AI players, and 90 minutes of playing time (single-player only).
Download -
Mirrors:
GamersHell
FileFront
FileShack
GameUpdates.org (BitTorrent)
Size: 536MB
Top 20 Best Selling PC Games For February 2008
March 19, 2008 by Raj
Filed under Action, Adventure, Corporate, First Person Shooter, MMORPG, Press Releases, RPG, Release Dates, Sim, Strategy
The NPD Group has released the list of the top 20 best selling PC games for the month of February 2008. Check them out after the jump. Read more

