Team Fortress 2 - Updated….With Fixes
July 8, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Genre, Hardware, Newsbits, Patches, Steam
Another Team Fortress 2 update that fixes some age old exploits like intel clipping and also fixes the broken medigun taunt. (HAHA! Octoberfest!)
Team Fortress 2
- Fixed rcon crash caused by too many incorrect password attempts
- Fixed clients experiencing connection problems during round restarts
- Fixed flares not always being removed on impact
- Fixed 32 player servers not working correctly with SourceTV enabled
- Fixed dropped flags sometimes falling through the world
- Fixed number key menu input sending 2 key events
- Fixed PING field being clipped in the scoreboard at 800×600 resolution
- Fixed broken Medigun taunt
- Changed mat_showmiplevels to only be allowed when cheats are on
As always, available from Steam.
Audiosurf - Minor Update Released
May 6, 2008 by Raj
Filed under Corporate, Development, Digital Distribution, Downloads, Genre, Miscellaneous, Newsbits, Patches, Steam

Valve has released a minor Audiosurf update. To apply the update, make sure to restart your Steam client.
Audiosurf
- Fixed overfill warnings flashing when they should not be
- Fixed Repeat Song failing when used from the scoreboard screen
- Fixed mouse cursor could disappear after using the steam overlay
Half-Life 1: Source Deathmatch Update Released
March 22, 2008 by Raj
Filed under Action, Adventure, Digital Distribution, Downloads, First Person Shooter, Patches, Steam
Updates to Half-Life 1: Source Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life 1: Source Deathmatch
- Fixed a very common HL1MP crash bug in the gauss gun
- Added Resume Game/Disconnect/Player List options to the main menu
- Added files necessary to make spectator work
- Fixed scoreboard
- Fixed missing flesh_break1.wav file (used a physics sound from hl2)
- Fixed missing target ID and voice status icons
- Report the weapon used to kill someone
- Made zoom_sensitivity_ratio default to 0.3
- If mp_teamplay is 0, report “Deathmatch” to master server instead of “Teamplay”
- Fixed busted mp_teamlist using ; as a separator which can’t be typed into the console
- Tracks team scores with mp_teamplay 1 so mp_fraglimit causes round to end correctly
- Fixed automatically dying when spawning in with mp_teamplay 1
- Fixed crossbow not zooming underwater
- Allow zoom/unzoom of .357 underwater
- Added cl_autowepswitch
- Fixed sv_alltalk
- Fixed game_text (and hud messages in general) not showing up

