E3 2008 - Dungeon Hero - New Screenshots/Artwork

Gamecock has released new media for Dungeon Hero. Screenshots/artwork below:

Dungeon Hero provides players with a fresh take on the classic dungeon based game. The in-game world is a totally functional, living, breathing community in every way. Eat, sleep, chat, socialize, trade and travel as you would in any civilized place – after all dungeon creatures are people too! Fierce adrenaline pumping close quarters combat against a multitude of enemies drives the player deep into their heroic role. The battle system is intense with savage encounters that will leave enemies wondering where they went wrong. Dark times call for one to stand against many, will you be the one strong enough to become the Hero of the Dungeon?

Screenshots:

Dungeon_Hero_July_screens__13__copy.JPG Dungeon_Hero_July_screens__1__copy.JPG Dungeon_Hero_July_screens__21__copy.JPG Dungeon_Hero_July_screens__34__copy.JPG Dungeon_Hero_July_screens__36__copy.JPG Dungeon_Hero_July_screens__37__copy.JPG Dungeon_Hero_July_screens__42__copy.JPG Dungeon_Hero_July_screens__45__copy.JPGDungeon_Hero_July_screens__5__copy.JPG Dungeon_Hero_July_screens__7__copy.JPG Dungeon_Hero_July_screens__8__copy.jpg

Artwork:

pit_monster_painted canal_scene

New Need for Speed game in Development, entitled “Undercover”

nfs.jpg

Need for Speed: Undercover is under developement as EA’s CEO John Riccitiello revealed during an investor meeting. Riccitiello admitted torturing the developers. What a surprise:

We were torturing a very talented group of people up in Vancouver, which makes it harder to be as innovative every year. So, I think we are going to get better from here.

Garry’s Mod Update Released

April 28, 2008 by Raj  
Filed under Action, Adventure, Digital Distribution, Genre, Steam

Updates to Garry’s Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Garry’s Mod

  • Fixed sound issues for people without Half-Life 2
  • Fixed not being able to load saved games on startup due to maxplayers > 1
  • Fixed some player models being invisible (Nova)

Jeff Gerstmann Launches His Own Gaming Website

March 7, 2008 by Raj  
Filed under Corporate, Miscellaneous

GameSpot’s ex-editor Jeff Gerstmann (who was fired over a bad review of Kane and Lynch: Dead Men) has launched his own gaming website called GiantBomb.com. What is GiantBomb.com? According to the latest post:

Welcome to Giant Bomb: The Blog. It’s sort of like Alien 3: The Gun, only with more explosions and less track. After working on this in secret for as long as we have been, it’s totally exciting to be able to finally let you in on what we’ve been doing. I actually still haven’t gotten used to freely speaking the name of the site in public, or even typing it, really. It’s always been “The Site” or “The Thing I’m Doing” or “If Marion Cobretti Was A Website.”

So let me start by telling you what Giant Bomb is, and then I’ll briefly touch on what Giant Bomb will become. Right now, we’re opening up this blog, where myself and others will be writing about games, covering them in much the same way I’ve been doing on my personal blog for the past three months. Sometimes it will be off-the-cuff, sometimes it will be reasoned and well-thought-out. We’ll review games here, and we’ll talk about upcoming stuff, as well. We’ll occasionally chime in on the news that surrounds the game industry, both here in print, and in our podcast, which will grow out of the Arrow Pointing Down podcast that I’ve been doing with Ryan Davis for the past few weeks. Yes, we will still continue to speak our minds on the latest happenings in the beverage and snack food industries. Don’t you worry about that. We’ll talk about games there, too. Surprise!

Interestingly, Ryan Davis, who recently left GameSpot as well, Is also one of the people behind the website and his helping Jeff Gerstmann with the content.

GiantBomb.com Site

Empire: Total War Screenshots

March 5, 2008 by Raj  
Filed under Action, Screenshots, Strategy

We’ve got new screenshots of SEGA’s upcoming RTS, Empire: Total War. Empire: Total War is being developed by Creative Assemblies (the people behind Rome: Total War) and uses 18th-19th centuries as a timeframe and will include more than fifty factions. Empire: Total War will also have a more refined A.I and graphics engine. 10 high resolutions screens after the jump. Read more

EA: “We consider the people at Take-Two, and the studios and IPs, as diamonds”

March 5, 2008 by Raj  
Filed under Corporate, Interview

The EA Acquisition bus is still going, with their recent buyout offer to Take-Two, things have gotten more interesting. However, with this quote, looks like we’ll be seeing a fitting end to the Take-Two story soon enough.

“We consider the people at Take-Two, and the studios and IPs, as diamonds,” he told the audience at the Morgan Stanley Technology Conference.

Read more