Crysis Wars Unveiled

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According to EA Store, Crysis: Warhead will also contain Crysis Wars. A new multiplayer component that comes with new vehicles/weapons and gameplay modes. Would Crysis Wars/Warhead suffer the same piss-poor after-sales support that Crysis did? Only time will tell.

  • Pulse-racing new installment from 2007’s PC Game of the Year*: Play as Sergeant Sykes and experience a whole new side of the battle. A standard combat mission behind enemy lines becomes critical when you discover your enemies have captured something of vital importance to the ensuing war. It’s down to you to retrieve the cargo, at any cost.
  • More explosive and dynamic minute to minute game play: new customizable weapons, new vehicles, new photorealistic locations to explore, and a fully interactive war zone to dominate.
  • Enhanced human and alien AI: Intelligent enemies, bigger challenges, and all-new ally squad support.
  • Includes Crysis Wars®, an expanded new multiplayer experience with new online modes and 21 maps including seven all-new maps to battle it out against other players.
  • Crysis Warhead is a standalone release and does not require ownership of Crysis to play.

Crysis: Warhead Details, Screenshots, Preview

Tiscali games has some juicy details about Crytek’s upcoming title; Crysis: Warhead. The details have been taken from their recent preview of the game. Check them out below:

  • Begins when the original game’s Nomad character parts ways with Warhead’s new hero, Psycho, and follows him all the way until the two are to reunite again on board the aircraft carrier.
  • Mostly located on the other side of the island.
  • Less linear approach and more sandbox type of gameplay, as opposed to the original.
  • Same nanosuit and the same functions, with more likely to be revealed later (definitely a “surprise” in that matter is promised).
  • Singleplayer campaign to last 8-10 hours.
  • At least two new weapons, the granade launcher and double SMG.
  • Improved enemy AI, betterily able to organize itself and follow tactics.
  • New vehicles incl. Armored Scout Recon (about the size of a jeep with a mounted gun) and a hovercraft, both playable in multiplayer as well.
  • New team-based MP mode and less complex than the original two.
  • Betterily optimized to run faster than the original game on the same hardware.
  • Won’t require DX10 for maximum details and full effects.
  • Dialogues done by Bioshock’s Susanna O’Connor.
  • Completely stand-alone and as noted by developers, not an add-on but a full title.
  • The possibility of Crysis 2 to rely heavily on Warhead’s sales.

Tiscali also has some screens. Well, to be fair, they are more like caps taken from videos. From the screens, the game will boast new weapons; A Grenade Launcher, Possibly an UZI, and the ability to duel wield the new weapons. The graphics and environments, so far, look identical to the original Crysis.

This month’s PCGamer will have a full-blown preview, so watch this space.