S.T.A.L.K.E.R. Clear Sky - New Details Revealed
June 26, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, First Person Shooter, Genre, Miscellaneous, Newsbits
Lots of new details about GSC’s upcoming shooter. Including info about A.I., DirectX10, Environments and more. Check it out below:
Press Release: Â
S.T.A.L.K.E.R.: Shadow of Chernobyl was one of the best-selling first-person shooters of 2007. In late August 2008, the Ukrainian developers from GSC Game World and the publisher Deep Silver will invite gamers to join them on a new foray into the nuclear zone: S.T.A.L.K.E.R. Clear Sky is set one year before the events of part 1 - at a time when the Zone is changed forever by a huge anomalous eruption of energy. Read more
Aliens: Colonial Marines Preview
CVG has some juicy new details about the upcoming first person shooter Aliens: Colonial Marines. Here’s a snip:
All the Colonial Marines’ armoury seen in Aliens will appear in the game, including the pulse rifle, those cool automated gun turrets that appear in the extended Aliens: Special Edition, and Hicks’ favourite boom stick, the Remington shotgun - although to keep you immersed in the action, there’s no in-game HUD, with ammo counters appearing on the side of each weapon.
Get your face raped here!
Sins of a Solar Empire - v1.04 Patch Details
Stardock has released new details for upcoming patch for their best selling space RTS, Sins of a Solar Empire. Check out the change notes below :
As some of you know, 1.04 has been split into two updates in order to get an update out sooner that has taken recent feedback from players and evaluated what changes should be made.
Team Fortress 2 - Huge Update coming Next Month!
After all the delays, Team Fortress 2 will finally get unlockable weapons set as well as a brand new map (well, sort of) Goldrush alongside Meet the scout video! IGN did a QnA with Valve’s Robin Walker. Here’s a snip:
IGN: When might we start seeing the unlockable item updates mentioned a while back? What classes are being focused on right now? Is the Medic still planned as the first update to roll out?
Robin Walker: We’re almost done. The Medic is still planned as the first update, but we’ll be pushing into the other classes pretty quickly. Much of the time we’ve been taking has been on the backend work, so we won’t have to do that work again.
New Details:
- The unlockable medigun will switches out the 10 second invulnerability effect for 10 seconds of 100% chance of critical hits.
- You unlock the first Medic unlockable when you complete 12 of the 36 Medic achievements, the second at 24, and the third at 36.
- Goldrush is coming along with the Medic achievements and unlockable weaponry.
- The cart in Goldrush moves faster the more Blu players are near it, and contains a handy dispenser to heal and resupply them as they escort it. The Red team wins if they can keep the cart from reaching their base.
- Goldrush is the first map to use the cinematic physics technology from Half-Life 2: Episode 2 in a multiplayer environment
For more details, check out the extensive IGN QnA

