The Sims 3 QnA
EA has released a QnA for Sims 3. Check it out after the jump. Read more
The Sims 3 - Simplelicious Screenshots
October 3, 2008 by Raj
Filed under Corporate, Genre, Miscellaneous, Newsbits, Screenshots, Sim
A batch of brand new screens of The Sims 3; Read more
The Sims 3 Coming Feburary 2009
August 20, 2008 by Raj
Filed under Corporate, Development, Events, Games Convention 2008, Genre, Miscellaneous, Newsbits, Press Releases, Release Dates, Sim
EA’s latest SIMS title will be available on Febuary 20th, 2009.
Press Release:
Electronic Arts Inc. (NASDAQ: ERTS) today announced at the Leipzig Games Convention that The Simsâ„¢ 3, the highly anticipated next-generation flagship PC game from The Sims Label, will be available at retailers worldwide and available by digital download on February 20, 2009. The freedom of The Sims 3 will inspire you with endless creative possibilities and amuse you with unexpected moments of surprise and mischief. The feature-set includes a new seamless, open neighborhood, new Create-a-Sim, new unique personality traits, new unlimited customization and new gameplay that’s quick and rewarding. Read more
Spore Creature Creator Available Worldwide June 17
April 26, 2008 by Raj
Filed under Corporate, Development, Genre, Press Releases, Sim, Strategy

Electronic Arts Inc. (NASDAQ: ERTS) and Maxis today announced that a free downloadable demo, and complete retail version of the Sporeâ„¢ Creature Creator will be available starting June 17, 2008. The Spore Creature Creator gives Spore fans, and those who are creatively curious, the first hands-on opportunity to design their own species and share it with their friends. All creatures designed with the Spore Creature Creator can be imported into the full retail version of Spore for PC and Mac when it launches on September 5, 2008 in Europe and September 7, 2008 in North America. Read more
Sims 3 Details
As we reported earlier, Sims 3 is official. Upcoming April/May issue of Games for Windows magazine has a cover story on Sims 3 (spanning 12 pages!), 1UP.com has published some details in advance about what to expect from Maxis’s latest creation. Here’s a snippet:
The biggest change to The Sims 3 is that it takes place in a wide-open, constantly changing neighborhood — a much bigger sandbox, if you will, and a much more complex simulation. The town and park you see on the cover image to the right (click to enlarge) exist in the same seamless space as your Sims’ household, and what you do outside your home now matters as much as what you do within. (Yes, previous expansion packs added out-and-about activities, but they were always separate sub-games. Here, everything’s completely integrated.) The game also sees a major shift in how Sims’ motives are handled: Individual meters indicating bladder and sleep-deprivation levels are replaced by a new system of discrete moods, the aim being to get players off the treadmill of fulfilling primal eat-sleep-pee-repeat requirements so they can focus more on, well, going out on the brand new town.

