Steam Client Update
May 28, 2008 by Raj
Filed under Client, Corporate, Development, Digital Distribution, Downloads, Steam

After the BETA, final version of Valve’s Steam client has been released. Features include:
Steam Client
- Enabled ClearType fonts if they are enabled in Windows
- Improved in-game status and play time tracking for games with launcher apps
- Improved in-game overlay input handling in a variety of games that previously did not capture or block keyboard input correctly
- Added D3D10 support to the in-game overlay
- Made voice chat requests ignored if you’ve blocked communications from the caller
- Fixed the original Half-Life not getting to 100% complete downloading when it should
- Improved server selection logic for Friends and VAC server connections
- Improved Steam network connectivity in the face of dropped UDP packets
- Fixed the overlay not recognizing the Tab key in some games (breaking the default hot-key)
- Improved Friends duplicate name collision detection
To apply the update, restart your Steam client.
Steam - New BETA Client Released
May 20, 2008 by Raj
Filed under BETA, Corporate, Development, Digital Distribution, Downloads, Steam

Valve has released a new BETA of their Steam client. To acquire the BETA, open your Steam client, go to Settings>BETA participation.
Changelog:
- Enabled ClearType fonts if they are enabled in Windows
- Improved in-game status and play time tracking for games with launcher apps
- Improved in-game overlay input handling in a variety of games that previously did not capture or block keyboard input correctly
- Added D3D10 support to the in-game overlay
- Made voice chat requests ignored if you’ve blocked communications from the caller
- Fixed the original Half-Life not getting to 100% complete downloading when it should
- Improved server selection logic for Friends and VAC server connections
- Improved Steam network connectivity in the face of dropped UDP packets
Source SDK Update Released
March 25, 2008 by Raj
Filed under Digital Distribution, Downloads, Modifications, Patches, Steam
Updates to Source SDK have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Enhancements
- Added a drop-down list in the SDK Launcher that allows the user to switch between The Orange Box engine and the Half-Life 2: Episode One engine
- Two new lighting preview modes are available in Hammer
- Models are automatically centered when loaded in Faceposer
Bug Fixes
- Fixed crash and corrupt configurations for users that don’t own any Orange Box games
- Resolved issues with building models for any games that that use the Half-Life 2:Episode 1 engine
- Fixed crashes in Hammer and Faceposer when HL2 is set to the active game
Known Issues
- Cannot create shortcuts to Hammer, Faceposer, and Model Viewer
- Linux makefiles for the Orange Box source code are incomplete and will be updated in the next release
- The Particle Editor is not presently included in the Source SDK
- SDK shader code only included with mods built to use Half-Life 2:Episode 1

