Team Fortress 2 Update, Pyro Nerfed
July 30, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches, Steam
Valve’s team based shooter has recieved a brand new update and would you know it, the update nerfed the game. Pyro’s bonus HP gained by backburner weapon has been removed.
Team Fortress 2
- Fixed team switches on Attack/Defense maps spamming the console
- Fixed the Kritzkrieg not working on servers with crits turned off
- Fixed some clipped localized strings in various in-game dialogs
- Fixed several cases where files were synchronously loaded while the game was running
- Fixed a shutdown crash in the material system
- Cached rendering of item model panels to improve performance, in particular while weapon selection was visible
- Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels
- Players killing themselves will now give a kill credit to the last enemy who damaged them
- Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
- Fixed players being killed and creating ragdolls during team switches
- Fixed various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane
- Removed health bonus from the Backburner
Team Fortress 2 - All Fixed Up
July 4, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches, Steam
A Small Team Fortress 2 update that fixes exploits:
Team Fortress 2
- Fixed a memory leak affecting both clients and servers
- Fixed a malicious packet exploit
Call of Duty 4: Modern Warfare v1.7 Patch
June 28, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches

Another patch for CoD4 that fixes exploits and bugs.
This patch fixes an exploit that allowed players to access certain console dvars during multi-player matches. It also fixes a crash that could occur when a Chinatown Sabotage match would go into over-time.
Download -
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Size: 37MB
Day Of Defeat: Source Beta Update
June 19, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches, Steam

Another update for VAVLe’s DoD: Source BETA version.
Day of Defeat: Source Beta
- Updates to official maps to improve lighting and fix exploits
- Fixed 4 grenade kill achievement being awarded with less than 4 kills
- Adjusted grenade trail particle effect
- Fixed achievement particle effect
- Changes to smoke grenade particle effect to increase perf
- Increased screen fade radius of smoke grenade
- Snipers can no longer sprint while zooming their sniper rifle
- Steam community avatar image now includes friend status
Get the update from Steam.
Call of Duty 4 - v1.6 Patch & FREE Map Pack
June 1, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches

In sponsorship with nVIDIA, Infinity Ward will be releasing Call of Duty 4 Variety Map Pack on PC…for FREE. This is the same map pack that is available on Xbox LIVE for 800 Microsoft points. Infinity Ward will also release Patch v1.6 that fixes numerous exploits/bugs, server crash and adds support for the four new maps.
The Variety Map Pack includes four new maps for Call of Duty 4: Modern Warfare multiplayer including Broadcast, Chinatown, Killhouse, and Creek.
Team Fortress 2 gets Updated
May 22, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches, Steam
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
- Fixed mat_queue_mode crash during level transitions
- Fixed rapid weapon switching allowing Medics to prevent deployed UberCharges from draining
- Improved prediction of Spy’s speed changes when disguising
- Fixed Stopwatch panel not updating if level designer ends round by hand instead of letting the gamerules end it
- Optimized particle traces on multi-core machines
- Fixed tracers sometimes firing with the wrong team color
- Fixed rapid-fire weaponry critical hit checks getting out of synch between the server and client
- Fixed map exploits in Gold Rush
Half-Life 1 Engine Update Released
April 15, 2008 by Raj
Filed under Action, Adventure, Digital Distribution, Downloads, First Person Shooter, Genre, Patches, Steam
Updates to Half-Life 1 Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Half-Life 1 Engine
- Prevented various cvar exploits
Crysis Weekly Update #7
March 13, 2008 by Raj
Filed under Action, Adventure, Corporate, Downloads, First Person Shooter, Miscellaneous, Videos
The latest Crysis weekly update is here, apart from the regular updates regarding patches and fixes, Crytek also has a nice out takes bonus series. We welcome you to the “Crysis Weekly Update #7”, which is an official status report from Crytek to the world-wide community in order to get you up-to-date on the progress of various Crysis related topics. The update today will inform you about our current community work after the patch and SDK release. In addition we also have news regarding the security hole for you and as a little bonus we prepared series especially for the community which we hope you like! Read more

