Team Fortress 2 - Updated….With Fixes

 tf2_medic.jpg

Another Team Fortress 2 update that fixes some age old exploits like intel clipping and also fixes the broken medigun taunt. (HAHA! Octoberfest!)

Team Fortress 2

  • Fixed rcon crash caused by too many incorrect password attempts
  • Fixed clients experiencing connection problems during round restarts
  • Fixed flares not always being removed on impact
  • Fixed 32 player servers not working correctly with SourceTV enabled
  • Fixed dropped flags sometimes falling through the world
  • Fixed number key menu input sending 2 key events
  • Fixed PING field being clipped in the scoreboard at 800×600 resolution
  • Fixed broken Medigun taunt
  • Changed mat_showmiplevels to only be allowed when cheats are on

As always, available from Steam.

Call of Duty 4: Modern Warfare v1.7 Patch

Another patch for CoD4 that fixes exploits and bugs.

This patch fixes an exploit that allowed players to access certain console dvars during multi-player matches. It also fixes a crash that could occur when a Chinatown Sabotage match would go into over-time.

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Size: 37MB 

Team Fortress 2 - Update Released

Valve has released another update for Team Fortress 2. This update primarily fixes bugs and some back-end things.

Team Fortress 2

  • Changed video options initialization to fix some HUD resolution problems in mods
  • Fixed crash issuing the last disguise command when not connected to a server
  • Fixed rare crash on exit
  • Fixed a couple of issues with gamestats reporting incorrect values
  • Fixed an exploit that allowed clients to crash servers

Savage 2: A Tortured Soul v1.4.4 Patch

S2 games have issued a new patch for Savage 2: A Tortured Soul. The patch fixes a major exploit with ammo depot/mana fountain and can be obtained via the game’s auto updater. Check out the full release notes here.

Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Team Fortress 2

    • Updated versions of CP_Dustbowl, CP_Badlands, and CTF_Well with several exploit fixes
    • Fixed Linux build not handling FCVAR_REPLICATED and FCVAR_NOTIFY cvars correctly
    • Plugged an exploit where the server could send executable code to the client
    • Fix client crash on exit while processing game stats
    • Updated the Stats Summary screen to remember your previous selections each time you open the menu and while changing levels
    • Added mp_stalemate_at_timelimit ConVar for server admin to allow SuddenDeath when mp_timelimit hits on non-Valve maps
    • Updated CTF mode to remember the player who stole the intelligence from the enemy base and reward that player if the flag is captured by someone else
    • Replace underscores in map names with spaces so custom maps with names like cp_gravel_pit will show as “GRAVEL PIT”
    • Hitting F4 while the tournament mode “Ready” countdown is active won’t automatically set a team to “Not Ready”
    • Fixed auto-screenshots not being taken at the end of the map during tournament mode
    • Fixed gates being closed during the pre-round time during tournament mode
    • Fixed GetDynamicBaseline crash
    • Fixed rare animation triggered sound crash

Red Orchestra Update Released

Updates to Red Orchestra have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Red Orchestra

  • Steamworks is now used for all backend matchmaking
  • RO will now show up in the Steam server browser, making it much easier for people to find RO matches
  • Steam friends matchmaking now works allowing people to use Steam friends to join the server their buddies are playing on both in game and out of game
  • Outdated servers will no longer show up in the servers list. This will prevent the issue of getting mismatches when attempting to connect to servers that aren’t running the latest version of the game
  • The buddies tab has been removed from the in-game server browser as all buddy functionality is now operational using Steam friends
  • Added spectator, start, and end cameras to Krivoi Rog
  • Fixed an exploit in Smolensk Stalemate where you could get under the terrain
  • Enhanced security features

Crysis v1.2 Patch Released

March 6, 2008 by Raj  
Filed under Action, Downloads, First Person Shooter, Patches

Crytek has finally released Patch v1.2. The main improvements in Patch 1.2 include tweaks to multiplayer, mod support and balance of weapons, AI and vehicles. Patch 1.2 can be applied to both vanilla Crysis (v1.0) and Crysis v1.1 since it will update automatically to Crysis version 1.2. Full release notes and download links after the break.

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Crysis Weekly Update #6

We welcome you to the “Crysis Weekly Update #6”, which is an official status report from Crytek to the world-wide community in order to get you up-to-date on the progress of various Crysis related topics. This time the update includes quite significant information about the recently detected security hole in Crysis. Additionally we have news on the upcoming patch 1.2 and the Mod SDK v1.2 for you. We also would like to inform you a bit about the future of Crysis, especially related to Multiplayer.
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