Epic Games Gets More Money
October 7, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Genre, Miscellaneous, Newsbits, Press Releases
Tragically enough, another foolish developer has signed up for Epic’s crap-tastic Unreal 3.0 engine. Pity indeed.
Iconic Japanese developer Grasshopper Manufacture has licensed Epic Games’ Unreal Engine 3 for a new multiplatform action horror game to be published by Electronic Arts Inc. (NASDAQ: ERTS). The new game is produced by legendary Resident Evil creator Shinji Mikami and directed by innovative game designer Suda51.
“Unreal Engine 3 is a powerful, easy-to-implement game engine that is helping the creative team at Grasshopper quickly bring our vision to life,” said Goichi Suda, CEO of Grasshopper Manufacture. “The innovative tools and technology in Unreal Engine 3 help developers create games faster, easier and with less risk.”
“It’s an honor to work with Mikami-san and Suda-san on their next project,” said Jay Wilbur, vice president, Epic Games. “Grasshopper Manufacture is one of the most daring and innovative studios in the world, and we can’t wait to see what they’re able to do with Unreal Engine 3.
For more information about Grasshopper Manufacture, please visit www.grasshoppermanufacture.com
BlackFoot Studios Licenses Unreal Engine 3
September 3, 2008 by Raj
Filed under Corporate, Development, Press Releases

Moe money for Epic Games as their engine has gotten yet another licensee. Read more
Team Fortress 2 - EPIC Updates Coming!
August 13, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches, Steam
If you thought the Pyro update was exhausting, wait till the Heavy update gets here. Not only will you get 3 new weapons and 35 new achievements but also a NEW gameplay mode with 5 maps, a NEW Payload map and a custom community map. All we can say is Hell yeah!
We’ve been a little quiet for the last week as we’ve put the finishing touches on the Heavy update. We thought the Pyro pack was the biggest we’d be doing for a while, due to the large changes to the Pyro, but the Heavy update has turned out to be even bigger. In addition to the three unlockable weapons and thirty-five achievements for the Heavy, we’ve got a new game mode with five new arenas for it, a new Payload map focusing on more open spaces than Goldrush, and another popular community-made map. Throughout the rest of the week we’ll be giving you the details on all this, and if all goes well, you’ll have your hands on it shortly afterwards.
The community-made map included in the Heavy update is cp_steel, by Jamie ‘Fishbus’ Manson. After the Pyro update we received a lot of email telling us how wrong we were in our choices, and cp_steel was an easy next choice due to the way it dominated the suggestions. If you’re firing up your email right now to tell us that we never get anything right, please include suggestions of what map(s) we should be looking at next.
Make sure to check out the Heavy Update site as well.
NCsoft Europe Presents Lineage II Feature – Hellbound & Steel Citadel
Sorry for the slow news day guys. The author of this site has been really sick :(
NCSoft has released some more info for their recently announced Lineage II: Collector’s Edition.
NCsoft Europe presents a new Lineage II feature – Hellbound & Steel Citadel. These are the two new high level areas that will launch with the Collector’s Edition on the 25th April – giving players a greater challenge to tackle.Since the introduction of the high-level grounds called Hellbound in The Kamael, adventurers have been seeking a way into the deadly Steel Citadel and battle the epic boss Beleth himself. Now with the new update they have the chance they’ve been waiting for. After earning an extremely high level of trust from the Hellbound natives, adventurers will soon learn from them how to gain access into the Steel Citadel and the riches within—if they dare. In fact, players should make sure their characters hit the new level cap (Level 85) before going in.
Full Press release and 8 new screenshots after the break. Read more
Europa Universalis: Rome Goes Gold
April 2, 2008 by Raj
Filed under Adventure, Corporate, Development, Genre, Press Releases, Release Dates, Strategy
The gods have spoken. Rejoice, for the wait is almost over! Prestigious publisher Paradox Interactive proudly confirms that Europa Universalis: Rome has gone gold.
This latest epic incarnation from the award winning Europa Universalis series takes players back in time, to a world of dynasty and intrigue. Where empires rise through economic muscle, military conquest and cultural assimilation. Only to fall years later by their own hand, in civil war or by bands of marauding barbarians biding their time in surrounding lands. Waiting for their time to strike.
To reacquaint yourselves with this imperious game of grand strategy, visit the website at www.paradoxplaza.com/rome


