Team Fortress 2 Getting New Environments
August 2, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, First Person Shooter, Genre, Miscellaneous, Newsbits, Steam
If you’re an avid TF2 player, you should be one of the thousands that have gotten tired of TF2’s same old “dust/industrial” setting. Worry not, VALVe is cooking up new enviroments for Team Fortress 2:
One of the things we’re looking at for the next update is the creation of a new type of environment for our levels to be built in. We’re pretty happy with the way our environments have turned out so far, but as we create more and more maps with these achievement packs, we want our level designers to have more to work with in terms of giving their settings a unique look.
The challenging part of this type of design process is in finding types of terrain and structures that provide an understandable, interesting set of visuals and at the same time staying within the constraints of what we want to do with gameplay. In addition to this, we want to be able to stay within the strengths of the engine that TF is built around.
They’ve also released some concept to get your engines going:
Call of Duty: World at War Details, Screenshots
June 10, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, First Person Shooter, Genre, Miscellaneous, Newsbits, Screenshots

More details about Call of Duty: World at War, scanned from the Official Xbox Magazine:
Physics Upgrades:
Treyarch has added several physics based enhancements to the CoD4 engine. Most notably, environments are more destructible. It’s possible to either burn environmental objects down, or blow them to pieces. The developer has also added in ropes, which can be used to hang up dead POWs from trees. Ofcourse, anything suspended by a rope will come crashing down with a well-aimed shot.
More details about Call of Duty: World at War and exclusive screenshots (scanned from the magazine) after the jump. Read more
Now On Steam - Gumboy Tournament
May 20, 2008 by Raj
Filed under Corporate, Development, Digital Distribution, Downloads, Miscellaneous, Newsbits, Press Releases, Steam
Gumboy Tournament, the latest in the critically acclaimed arcade gaming series, is now available via Steam. Gumboy Tournament adds new levels, bonuses, and multiplayer modes to the gameplay that earned its predecessor, Gumboy: Crazy Adventures, numerous honors including Gametunnel’s Game of the Year Award in 1996. Buy it now for 10% off its regular price of $19.99 during its first week on Steam
Press Release:
Cinemax is proud to announce that Gumboy Tournament is finished and waiting for you on Steam! Get ready to test your lighting reflexes in this fast-paced, addictive, action game! If you can roll a ball, you can play Gumboy Tournament. Read more
Dead Space - Developer Diary

EA has released a new video for their upcoming survival horror title; Dead Space. The 4 minutes long developer diary discusses the game’s environments as well as story and gameplay mechanics. Check it out below:
Project Origin - New Screenshots & Video
May 1, 2008 by Raj
Filed under Action, Adventure, Downloads, First Person Shooter, Genre, Horror, Miscellaneous, Newsbits, Screenshots, Videos

Monolith has released 5 new screenshots and 2 new videos for their horror FPS Project Origin. The new media shows Giant Mechanized Walker and new environments. Check out the 5 new screenshots in our gallery. Before that, enjoy the ghost-walkthrough that shows off the new environments.
Check out the HD 720p version after the jump. Read more
Valve Cooking Up 2 New Team Fortress 2 Maps
April 29, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, First Person Shooter, Genre, Steam

As anyone who played Team Fortress 2 knows, pretty much all Team Fortress 2 maps are desert/industrial and while all of them offer something unique, the feeling of monotony is still there. Steam forum member Sindex e-mailed Valve regarding the environmental variety in Team Fortress 2 maps and got a response from Robin Walker:
New map environments are always a tradeoff between the amount of new content in a map and the amount our players want to download. Obviously, re-using assets from other maps that are already on your hard drive means the download is significantly smaller. That said, we are working on a new environment for two of our maps in development, and hopefully you’ll see some of that soon.
CTF_snowfort, anyone?
Sudden Strike 3 Ships to Retail Outlets
March 31, 2008 by Raj
Filed under Corporate, Genre, Press Releases, Release Dates, Strategy
CDV Software Entertainment USA and Fireglow Games today shipped their exciting WWII RTS - Sudden Strike 3: Arms for Victory - to North American retail. Sudden Strike III is the latest in the critically acclaimed and best-selling series of Sudden Strike WWII RTS games that drop players into some of the biggest and most furious battles of WWII. For more information about Sudden Strike 3: Arms for Victory, please visit
Sudden Strike 3 features new campaigns, massive battles, and historically modeled units, along with significantly expanded gameplay so players can wage war across a variety of terrains and environments. For more information about Sudden Strike 3, please visit the official Web site at
S.T.A.L.K.E.R.: Clear Sky Screenshots
March 5, 2008 by Raj
Filed under Action, Adventure, Digital Distribution, Screenshots, Steam
We’ve got 32 new & high-resolution screenshots of S.T.A.L.K.E.R.: Clear Sky in our image gallery. The prequel to the highly successful Shadow of Chernbobyl. In Clear Sky, players will be able to join factions and lead them to victory. Clear Sky will also have more open ended environments alongside enhanced A.I., physics and more Anomalies. Clear Sky will also boast DirectX 10 support for enhanced visuals. view the newly added screens after the jump.


