Team Fortress 2 - EPIC Updates Coming!
August 13, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches, Steam
If you thought the Pyro update was exhausting, wait till the Heavy update gets here. Not only will you get 3 new weapons and 35 new achievements but also a NEW gameplay mode with 5 maps, a NEW Payload map and a custom community map. All we can say is Hell yeah!
We’ve been a little quiet for the last week as we’ve put the finishing touches on the Heavy update. We thought the Pyro pack was the biggest we’d be doing for a while, due to the large changes to the Pyro, but the Heavy update has turned out to be even bigger. In addition to the three unlockable weapons and thirty-five achievements for the Heavy, we’ve got a new game mode with five new arenas for it, a new Payload map focusing on more open spaces than Goldrush, and another popular community-made map. Throughout the rest of the week we’ll be giving you the details on all this, and if all goes well, you’ll have your hands on it shortly afterwards.
The community-made map included in the Heavy update is cp_steel, by Jamie ‘Fishbus’ Manson. After the Pyro update we received a lot of email telling us how wrong we were in our choices, and cp_steel was an easy next choice due to the way it dominated the suggestions. If you’re firing up your email right now to tell us that we never get anything right, please include suggestions of what map(s) we should be looking at next.
Make sure to check out the Heavy Update site as well.
Team Fortress 2 - HEAVY Updates Coming Soon!
July 1, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches, Steam
Valve has confirmed that Heavy (Heavy Weapons Guy) will be next in line to get the latest pack of achievements/unlocks. Valve wants your input and thus have posted this publicly on their official Team Fortress blog:
As Gabe mentioned in his lengthy response to an email recently, the next class pack will focus on the Heavy. For the Medic and Pyro packs we kept our goals for the pack pretty close to our chest, but for the Heavy we’ve decided to open up the process a little.
Our hope is that you’ll get a better insight into how we approach design problems, and have some fun thinking about the problem yourself. We do design collaboratively at Valve, and one of the side effects of it is that we really need to be able to evaluate design ideas as objectively as possible. Otherwise design meetings would devolve into subjective arguing. We’ve found that the best method of working objectively is to have clear goals up front.
Now, WHO TOUCHED SASHA?!
Doom 4 Announced!
May 7, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, First Person Shooter, Genre, Horror, Miscellaneous, Newsbits, Press Releases

We all knew it was coming and here it is! id Software has officially announced Doom 4. The next chapter in Doom franchise. id Software is currently hiring applicants to work on the title.
Production has begun on DOOM 4™, the next journey into the legendary DOOM universe. We are expanding our internal team and are currently hiring to work on this highly anticipated title.
“DOOM is part of the id Software DNA and demands the greatest talent and brightest minds in the industry to bring the next installment of our flagship franchise to Earth,” said Todd Hollenshead, CEO, id Software. “It’s critical for id Software to have the best creative minds in-house to develop games that meet the standards synonymous with our titles.”
The DOOM franchise is one of the most recognizable and important in gaming history, having been named “one of the ten most influential games of the decade” by PC Gamer and “the #1 game of all time” by GameSpy. DOOM 4 will join the award-winning series which has consistently topped sales charts throughout the world.
We are looking for talented, ambitious and passionate individuals eager to join our accomplished team of developers working on the industry’s most innovative and anticipated games. For a complete listing of available positions, visit our id Careers page. Resumes can be submitted via email to jobs@idsoftware.com. All applicants must be authorized to work in the United States.


