Burnout: Paradise - 3 New Screenshots

Criterion Games has released 3 new screenshots for Burnout: Paradise. One screenshot also compares the in-game image quality with SSAO turned ON and OFF:

We’re just implementing Ambient Occlusion (AO).

If you’re not familiar with this term, it’s an effect that uses soft shadows to add extra depth. Enclosed spaces naturally receive less light than open spaces and look darker – that helps us to see how close objects are to each other.

Some games already use AO but most rely on artists to build this into the environment. For Burnout this would be a nightmare, because we like to smash things up and move them around a lot! For this reason, we’ve implemented a dynamic AO system that affects fast-moving and destructible objects!

Screenshots after the jump.

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Burnout: Paradise PC Trailer

Criterion games have released the first trailer for the PC port of Burnout: Paradise. The trailer shows 18 seconds of gameplay footage, captured at 3840x1200 (dual monitors) resolution. But don’t worry, the trailer is encoded at 1920x600 resolution. Here’s the low quality FLV version. HD 720p and 1080p versions after the jump.


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Burnout: Paradise Crashing into PCs

Criterion Games is porting their latest racing title: Burnout: Paradise onto the PC. This is the first time any Burnout game has ever been released for the PC; The game will feature enhanced multiplayer and community driven features. More information will be released later today during a Criterion webcast.