Steam Client Gets Updated
July 31, 2008 by Raj
Filed under Corporate, Development, Digital Distribution, Downloads, Full Client, Miscellaneous, Newsbits, Steam
Valve’s Steam client has received a brand new update:
Steam Client
- Fixed not correctly pausing any current downloads when launching a game
- Improved cache mounting checks. This should decrease the startup time when launching Garry’s Mod
- Fixed startup to only request info about apps once
- Fixed rare cache corruption caused by defragging
- Fixed vgui crash when hitting pageup/pagedown in a sectioned list-panel
- Fixed rare crash when downloading
- Fixed -voicerelay steam command line to actually force use of the relay
Team Fortress 2 Update, Pyro Nerfed
July 30, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches, Steam
Valve’s team based shooter has recieved a brand new update and would you know it, the update nerfed the game. Pyro’s bonus HP gained by backburner weapon has been removed.
Team Fortress 2
- Fixed team switches on Attack/Defense maps spamming the console
- Fixed the Kritzkrieg not working on servers with crits turned off
- Fixed some clipped localized strings in various in-game dialogs
- Fixed several cases where files were synchronously loaded while the game was running
- Fixed a shutdown crash in the material system
- Cached rendering of item model panels to improve performance, in particular while weapon selection was visible
- Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels
- Players killing themselves will now give a kill credit to the last enemy who damaged them
- Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
- Fixed players being killed and creating ragdolls during team switches
- Fixed various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane
- Removed health bonus from the Backburner
Steam Client Updated
July 16, 2008 by Raj
Filed under Corporate, Development, Digital Distribution, Downloads, Miscellaneous, Newsbits, Patches, Steam

Valve has released an update for their Steam client. This update adds lots of improvements and adds PtT (Push-to-Talk) function.
Steam Client
- Improved cache defragmenter to both defragment at the OS level and internal files
- Improved defrag progress dialog
- Improved download status reporting in games list
- Increased background update frequency
- Improved voice quality
- Added audio recording device selection for voice chat
- Added push-to-talk support for voice chat
- Fixed apps getting stuck at Updating 0% when downloading
- Fixed possible crash when resuming from Standby mode
- Fixed Steam preventing some PC’s from entering Standby mode
- Fixed overlay sometimes getting stuck up and not responding to hot-keys after server join
- Fixed uninstalled apps becoming installed when viewing their Properties page after Steam restart
Garry’s Mod - Update Abound
July 14, 2008 by Raj
Filed under Corporate, Development, Digital Distribution, Downloads, Miscellaneous, Newsbits, Patches, Steam

Another update for GMod10.
Garry’s Mod
- Fixed crash when prop’s physics object couldn’t be created
- Fixed Team Fortress 2 blood overriding Half-Life 2 blood
- Fixed shotgun having wildly reduced damage
- Changed default jump height so you can jump on a crouched player
- Fixed not being able to override materials on clientside entities
- Fixed not seeing hunter blood in MP
Source SDK Updated
July 10, 2008 by Raj
Filed under Corporate, Development, Digital Distribution, Downloads, Miscellaneous, Newsbits, Patches, Steam
Valve’s Source SDK has gotten an update:
Enhancements
- Particle Editor, Material Editor, and Commentary Editor are now included in the Source SDK
- Updated SDK source code for Orange Box mods
- Added example particle system files to SDK content
Bug Fixes
- Updated Linux binaries and makefiles for dedicated servers and server plugins
- The Faceposer phoneme editor now pops up a warning message when a phoneme cannot be saved
- Fixed crash in ’splitskybox.exe’
- Day of Defeat: Source now appears in the list of Orange Box games
Team Fortress 2 - Updated….With Fixes
July 8, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Genre, Hardware, Newsbits, Patches, Steam
Another Team Fortress 2 update that fixes some age old exploits like intel clipping and also fixes the broken medigun taunt. (HAHA! Octoberfest!)
Team Fortress 2
- Fixed rcon crash caused by too many incorrect password attempts
- Fixed clients experiencing connection problems during round restarts
- Fixed flares not always being removed on impact
- Fixed 32 player servers not working correctly with SourceTV enabled
- Fixed dropped flags sometimes falling through the world
- Fixed number key menu input sending 2 key events
- Fixed PING field being clipped in the scoreboard at 800×600 resolution
- Fixed broken Medigun taunt
- Changed mat_showmiplevels to only be allowed when cheats are on
As always, available from Steam.
Call of Duty 4: Modern Warfare v1.7 Patch
June 28, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Downloads, First Person Shooter, Genre, Miscellaneous, Newsbits, Patches

Another patch for CoD4 that fixes exploits and bugs.
This patch fixes an exploit that allowed players to access certain console dvars during multi-player matches. It also fixes a crash that could occur when a Chinatown Sabotage match would go into over-time.
Download -
GamersHell
FileFront
FileShack
WorthDownloading
Size: 37MB
Garry’s Mod Update Released
June 13, 2008 by Raj
Filed under Corporate, Development, Digital Distribution, Downloads, Miscellaneous, Newsbits, Patches, Steam

Garry’s Mod
- Fixed crash on startup
- Fixed broken particles
- Removed server crashing console commands
- Fixed ‘Touch’ Lua errors on some custom SENTs
- Spectated entities are now automatically added to PVS
- Added pl_goldrush to map menu
- Gamemodes can now organise their maps on the map screen
- Added example gamemode ‘melonracer’
As always, get the update from Steam.
Day Of Defeat: Source Beta Update Released
June 12, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, Downloads, First Person Shooter, Miscellaneous, Newsbits, Patches, Steam

Valve has released an update for the BETA of Day of Defeat: Source Steamworks edition. Info about the update below:
Day of Defeat: Source Beta
- Achievements are now all stored locally as well for offline achievement dialog
- Fixed view model lag being jittery
- Fixed some viewmodels occasionally skipping their fire animations
- Fixed quickswitch exploit
- Fixed some overlays being too transparent
- Fixed a case where an enemy player could be credited for an area capture
- Playtime statistic now records time spent as class, not time alive as a particular class
- Upload stats when we join spectator, change class and on changelevel
- Fixed crash with ai_test_los console command
- Adjusted global bloom scale
- New nemesis icon
Grab the update from Steam.
Steam Client Update
June 9, 2008 by Raj
Filed under Client, Corporate, Development, Digital Distribution, Downloads, Miscellaneous, Newsbits, Steam

Another update for Valve’s Steam client.
Steam Client
- Fixed input coordinates being off for the overlay in full screen OpenGL games on the secondary monitor
- Fixed possible game overlay crash
- Fixed incorrect reporting of app metadata

