Steam Client Gets Updated

Valve’s Steam client has received a brand new update:

Steam Client

  • Fixed not correctly pausing any current downloads when launching a game
  • Improved cache mounting checks. This should decrease the startup time when launching Garry’s Mod
  • Fixed startup to only request info about apps once
  • Fixed rare cache corruption caused by defragging
  • Fixed vgui crash when hitting pageup/pagedown in a sectioned list-panel
  • Fixed rare crash when downloading
  • Fixed -voicerelay steam command line to actually force use of the relay

Team Fortress 2 Update, Pyro Nerfed

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Valve’s team based shooter has recieved a brand new update and would you know it, the update nerfed the game. Pyro’s bonus HP gained by backburner weapon has been removed.

Team Fortress 2

  • Fixed team switches on Attack/Defense maps spamming the console
  • Fixed the Kritzkrieg not working on servers with crits turned off
  • Fixed some clipped localized strings in various in-game dialogs
  • Fixed several cases where files were synchronously loaded while the game was running
  • Fixed a shutdown crash in the material system
  • Cached rendering of item model panels to improve performance, in particular while weapon selection was visible
  • Added a gear symbol behind the health bar for Engineer buildings, in both target IDs and freeze panels
  • Players killing themselves will now give a kill credit to the last enemy who damaged them
  • Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
  • Fixed players being killed and creating ragdolls during team switches
  • Fixed various exploits and performance problems in CP_Badlands, CP_Well, and CP_Fastlane
  • Removed health bonus from the Backburner

Steam Client Updated

Valve has released an update for their Steam client. This update adds lots of improvements and adds PtT (Push-to-Talk) function.

Steam Client

  • Improved cache defragmenter to both defragment at the OS level and internal files
  • Improved defrag progress dialog
  • Improved download status reporting in games list
  • Increased background update frequency
  • Improved voice quality
  • Added audio recording device selection for voice chat
  • Added push-to-talk support for voice chat
  • Fixed apps getting stuck at Updating 0% when downloading
  • Fixed possible crash when resuming from Standby mode
  • Fixed Steam preventing some PC’s from entering Standby mode
  • Fixed overlay sometimes getting stuck up and not responding to hot-keys after server join
  • Fixed uninstalled apps becoming installed when viewing their Properties page after Steam restart

Garry’s Mod - Update Abound

Another update for GMod10.

Garry’s Mod

  • Fixed crash when prop’s physics object couldn’t be created
  • Fixed Team Fortress 2 blood overriding Half-Life 2 blood
  • Fixed shotgun having wildly reduced damage
  • Changed default jump height so you can jump on a crouched player
  • Fixed not being able to override materials on clientside entities
  • Fixed not seeing hunter blood in MP

Source SDK Updated

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Valve’s Source SDK has gotten an update:
Enhancements

  • Particle Editor, Material Editor, and Commentary Editor are now included in the Source SDK
  • Updated SDK source code for Orange Box mods
  • Added example particle system files to SDK content

Bug Fixes

  • Updated Linux binaries and makefiles for dedicated servers and server plugins
  • The Faceposer phoneme editor now pops up a warning message when a phoneme cannot be saved
  • Fixed crash in ’splitskybox.exe’
  • Day of Defeat: Source now appears in the list of Orange Box games

Team Fortress 2 - Updated….With Fixes

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Another Team Fortress 2 update that fixes some age old exploits like intel clipping and also fixes the broken medigun taunt. (HAHA! Octoberfest!)

Team Fortress 2

  • Fixed rcon crash caused by too many incorrect password attempts
  • Fixed clients experiencing connection problems during round restarts
  • Fixed flares not always being removed on impact
  • Fixed 32 player servers not working correctly with SourceTV enabled
  • Fixed dropped flags sometimes falling through the world
  • Fixed number key menu input sending 2 key events
  • Fixed PING field being clipped in the scoreboard at 800×600 resolution
  • Fixed broken Medigun taunt
  • Changed mat_showmiplevels to only be allowed when cheats are on

As always, available from Steam.

Call of Duty 4: Modern Warfare v1.7 Patch

Another patch for CoD4 that fixes exploits and bugs.

This patch fixes an exploit that allowed players to access certain console dvars during multi-player matches. It also fixes a crash that could occur when a Chinatown Sabotage match would go into over-time.

Download -
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WorthDownloading

Size: 37MB 

Garry’s Mod Update Released

Garry’s Mod

  • Fixed crash on startup
  • Fixed broken particles
  • Removed server crashing console commands
  • Fixed ‘Touch’ Lua errors on some custom SENTs
  • Spectated entities are now automatically added to PVS
  • Added pl_goldrush to map menu
  • Gamemodes can now organise their maps on the map screen
  • Added example gamemode ‘melonracer’

As always, get the update from Steam.

Day Of Defeat: Source Beta Update Released

Valve has released an update for the BETA of Day of Defeat: Source Steamworks edition. Info about the update below:
Day of Defeat: Source Beta

  • Achievements are now all stored locally as well for offline achievement dialog
  • Fixed view model lag being jittery
  • Fixed some viewmodels occasionally skipping their fire animations
  • Fixed quickswitch exploit
  • Fixed some overlays being too transparent
  • Fixed a case where an enemy player could be credited for an area capture
  • Playtime statistic now records time spent as class, not time alive as a particular class
  • Upload stats when we join spectator, change class and on changelevel
  • Fixed crash with ai_test_los console command
  • Adjusted global bloom scale
  • New nemesis icon

Grab the update from Steam.

Steam Client Update

Another update for Valve’s Steam client.

Steam Client

  • Fixed input coordinates being off for the overlay in full screen OpenGL games on the secondary monitor
  • Fixed possible game overlay crash
  • Fixed incorrect reporting of app metadata

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