Mass Effect - 10 day activation method pulled
May 9, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Genre, Miscellaneous, Piracy

After enraging pretty much every PC gamer with the 10 day re- activation feature for Mass Effect, BioWare has pulled the feature from the final product. According to the official statement:
There has been a lot of discussion in the past few days on how the security requirements for Mass Effect for PC will work. BioWare, a division of EA, wants to let fans know that Mass Effect will not require 10- day periodic re-authentication.
BioWare has always listened very closely to its fans and we made this decision to ensure we are delivering the best possible experience to them. To all the fans including our many friends in the armed services and internationally who expressed concerns that they would not be able re-authenticate as often as required, EA and BioWare want you to know that your feedback is important to us.
The solution being implemented for Mass Effect for the PC changes copy protection from being key disc based, which requires authentication every time you play the game by requiring a disc in the drive, to a one time online authentication.
This system has an added benefit of allowing players to seamlessly play the game without needing the DVD in the drive.
Key points -
•This solution allows gamers to authenticate their game on three different computers with the purchase of one disc. EA Customer Service is on hand to supply any additional authorizations that are warranted. This will be done on a case-by-case basis by contacting customer support.
• Games are authorized to the machine when the player installs and launches the software for the first time.
• We’ve all had those times when the discs get lost or scratched and you can’t play a game you’ve bought because you need a working disc in the drive. With the new system players will no longer need the disc to play the game, but can instead simply retain the disc as back up for re-installation.
For more info regarding the DRM controversy, check the official thread.
Mass Effect PC Copy Protection Details

Mass Effect official forum has details of copy protection being used in upcoming PC port of Mass Effect. According to the Technical Producer Derek French, Mass Effect will use SecuROM and require online activation in order to play.
Mass Effect uses SecuROM and requires an online activation for the first time that you play it. Each copy of Mass Effect comes with a CD Key which is used for this activation and for registration here at the BioWare Community. Mass Effect does not require the DVD to be in the drive in order to play, it is only for installation.
After the first activation, SecuROM requires that it re-check with the server within ten days (in case the CD Key has become public/warez’d and gets banned). Just so that the 10 day thing doesn’t become abrupt, SecuROM tries its first re-check with 5 days remaining in the 10 day window. If it can’t contact the server before the 10 days are up, nothing bad happens and the game still runs. After 10 days a re-check is required before the game can run.
For more info, check out the official BioWare forum thread.
Steamworks Developmental Kit Now Available
May 1, 2008 by Raj
Filed under Corporate, Development, Digital Distribution, Miscellaneous, Newsbits, Piracy, Press Releases, Steam

The Steamworks SDK is now available to game developers and publishers worldwide. Press release below:
Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source),
today announced the release of the Steamworks Software Development Kit (SDK).
Steamworks is a complete suite of publishing and development tools that offers PC game developers and publishers access to the game features and services available through Steam. These include product key authentication, copy protection, auto-updating, social networking, matchmaking, anti-cheat technology, and more. The features and services available in Steamworks are offered free of charge and may be used for both electronic and tangible versions of games. Read more

