Race Driver: GRID - v1.2 Patch

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Codemasters have released a new patch for GRID. This patch is only for the retail version and is not compatible with Steam and Direct2Drive versions. Download links and Read-me below:

Changelog/Read-me: 

Network bug fixes
• When viewing in spectator mode – wheels should now turn correctly.
• Session searching now functions correctly when there are lots of full sessions (PC and PS3).
• Track and route options no longer change when host gets back to lobby in private/LAN.
• Race results are now correct if a host migration occurs at the end of the race.
• Other player’s progress/positions are now correctly updated when you enter the race results screen.
• Several NaN (brown screen) related fixes.
• Fixed a problem whereby it was only possible to upload one world record ghost to each track (PC and PS3) Read more

Source SDK Updated

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Valve’s Source SDK has gotten an update:
Enhancements

  • Particle Editor, Material Editor, and Commentary Editor are now included in the Source SDK
  • Updated SDK source code for Orange Box mods
  • Added example particle system files to SDK content

Bug Fixes

  • Updated Linux binaries and makefiles for dedicated servers and server plugins
  • The Faceposer phoneme editor now pops up a warning message when a phoneme cannot be saved
  • Fixed crash in ’splitskybox.exe’
  • Day of Defeat: Source now appears in the list of Orange Box games

Battlefield 2142 v1.50 Patch Details & QnA

Planet Battlefield has the latest details on the upcoming v1.50 patch for Battlefield 2142. The v1.50 patch will also contain two new maps and is scheduled to release sometime in the near-future.

Q. What new content will we see in Battlefield 2142 Update 1.50?

A. As well as a number of bug fixes and tweaks based on community feedback we are going to be releasing two new maps created by community members. Wake Island makes its return to Battlefield PC thanks to the guys at Sir. Community and a map which you may have heard of called Anzio will be appearing with a name change as Operation Shingle created by Jason Brice. We are also bringing a No Vehicles option to a number of 2142 maps for those players who want to fight it out on foot as well as allowing you to access 16:9 and 16:10 resolutions for those widescreen monitors. We also heard your cries for movement in pods to be re-introduced on transport ship escape pods so we have been working on giving that back to you while still limiting pod surfing use.

ThreadSpace: Hyperbol Update Released

Updates to ThreadSpace: Hyperbol have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
ThreadSpace: Hyperbol

  • The credit price of ship components has been drastically reduced
  • Networking / CPU Timing fixes
  • Demo users can now auto-download and play on custom maps during Saturday “Hyper Hour”. (During Hyper Hour every Saturday, demo users can play even if their trial time has expired)
  • Several other bug fixes and balance tweaks

Source SDK Update Released

Updates to Source SDK have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Enhancements

  • Added a drop-down list in the SDK Launcher that allows the user to switch between The Orange Box engine and the Half-Life 2: Episode One engine
  • Two new lighting preview modes are available in Hammer
  • Models are automatically centered when loaded in Faceposer

Bug Fixes

  • Fixed crash and corrupt configurations for users that don’t own any Orange Box games
  • Resolved issues with building models for any games that that use the Half-Life 2:Episode 1 engine
  • Fixed crashes in Hammer and Faceposer when HL2 is set to the active game

Known Issues

  • Cannot create shortcuts to Hammer, Faceposer, and Model Viewer
  • Linux makefiles for the Orange Box source code are incomplete and will be updated in the next release
  • The Particle Editor is not presently included in the Source SDK
  • SDK shader code only included with mods built to use Half-Life 2:Episode 1

Hellgate: London Patch v1.2 Released

A new patch has been issued for the first person shooter cum MMORPG hybrid, Hellgate: London. The patch has been released to live servers and can be downloaded via the game’s auto-updater. According to the official site:

This patch is has some major skill changes, a few vital balance tweaks, some pesky bug fixes, and a highly-requested new feature. First and foremost is the introduction of our in-game mail system. This is something that we know is of vital interest to our community, and is the foundation for our consignment / auction house system. Players can not only send and receive messages with anyone in

the game, but they can also attach Palladium and items to their mail. This makes getting items from one character to another – even your own – much simpler and more convenient. And while you need to be in a Station to attach or receive items and Palladium, you can read your messages anywhere, anytime.

Full release notes after the jump. Read more

Medal of Honor: Airborne Patch v1.3 Released

March 8, 2008 by Raj  
Filed under Action, Adventure, Downloads, First Person Shooter, Patches

EA has issued a new patch for their World War II themed shooter Medal of Honor: Airborne. This update for Medal of Honor: Airborne adds two new maps, Objective Mode for multiplayer, and two new weapons for dedicated server games, in addition to multiple bug fixes. Note that you need the previous v1.2 patch for this update to work. Full release notes and download links after the jump. Read more