Flatout: Ultimate Carnage Crashes Into Stores

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Press Release:

Empire Interactive’s critically acclaimed FlatOut Ultimate Carnage for PC has arrived in stores today. Summer holidays have never been so dangerous…

FlatOut Ultimate Carnage blurs the line between arcade and simulation, a deathproof experience in which more than 8,000 persistent objects per track will throw your car off-course and your driver through the windscreen. With an average of 20,000 polygons per car, expect bodywork to get mashed up quickly, all in glorious HD. There are eight full offline game modes including Career Race, Time Trial, Carnage Race, Beat The Bomb, Last Man Standing, Deathmatch Derby, Multiplayer Party Mode, and the favourite Ragdoll Mini Games.

Jeff Gerstmann Launches His Own Gaming Website

March 7, 2008 by Raj  
Filed under Corporate, Miscellaneous

GameSpot’s ex-editor Jeff Gerstmann (who was fired over a bad review of Kane and Lynch: Dead Men) has launched his own gaming website called GiantBomb.com. What is GiantBomb.com? According to the latest post:

Welcome to Giant Bomb: The Blog. It’s sort of like Alien 3: The Gun, only with more explosions and less track. After working on this in secret for as long as we have been, it’s totally exciting to be able to finally let you in on what we’ve been doing. I actually still haven’t gotten used to freely speaking the name of the site in public, or even typing it, really. It’s always been “The Site” or “The Thing I’m Doing” or “If Marion Cobretti Was A Website.”

So let me start by telling you what Giant Bomb is, and then I’ll briefly touch on what Giant Bomb will become. Right now, we’re opening up this blog, where myself and others will be writing about games, covering them in much the same way I’ve been doing on my personal blog for the past three months. Sometimes it will be off-the-cuff, sometimes it will be reasoned and well-thought-out. We’ll review games here, and we’ll talk about upcoming stuff, as well. We’ll occasionally chime in on the news that surrounds the game industry, both here in print, and in our podcast, which will grow out of the Arrow Pointing Down podcast that I’ve been doing with Ryan Davis for the past few weeks. Yes, we will still continue to speak our minds on the latest happenings in the beverage and snack food industries. Don’t you worry about that. We’ll talk about games there, too. Surprise!

Interestingly, Ryan Davis, who recently left GameSpot as well, Is also one of the people behind the website and his helping Jeff Gerstmann with the content.

GiantBomb.com Site