PC Gaming is The Future
June 27, 2008 by Raj
Filed under Action, Adventure, Corporate, Development, Digital Distribution, First Person Shooter, Genre, Miscellaneous, Newsbits, Steam

Valve has been notoriously loud about defending PC gaming and it’s titles, and this time it’s no different. Speaking with Eurogamer, Gabe Newell, the man behind brilliant Half Life franchise has slammed all the false accusations and snarky comments thrown at PC Gaming. According to Valve, PC Gaming is the future. Here are some excerpts from the interview:
Where console platforms have merciless and well-funded PR armies poised to combat any criticism, negative stories about the PC - mostly publishers, or developers like Crtyek, complaining of rampant piracy and flat sales - run unimpeded. Sales data that focuses solely on boxed copies sold at retail appear to back them up. Valve has had enough. “There’s a perception problem”
“I don’t want anyone between me and my customers,” says Walker. “I want to write code today and I want all my customers running it tomorrow.” Possible on the PC - Steam in particular, naturally. Not possible on consoles. For his part, Fitterer added achievements to Audiosurf in a total of two days. This constant iteration creates a feedback loop between developer and customer that, reckons Walker, can only improve the quality of the game. “The more I talk to my customers, the better my decisions will be. Without a system of talking to my customers, I will make bad decisions.”
Make you read the whole article, as it’s, for the lack of a better word; Brilliant.
And VAVLe, we couldn’t agree more!

