Team Fortress 2 Getting New Environments

August 2, 2008 by Raj  
Filed under Action, Adventure, Corporate, Development, Digital Distribution, First Person Shooter, Genre, Miscellaneous, Newsbits, Steam

If you’re an avid TF2 player, you should be one of the thousands that have gotten tired of TF2’s same old “dust/industrial” setting. Worry not, VALVe is cooking up new enviroments for Team Fortress 2:

One of the things we’re looking at for the next update is the creation of a new type of environment for our levels to be built in. We’re pretty happy with the way our environments have turned out so far, but as we create more and more maps with these achievement packs, we want our level designers to have more to work with in terms of giving their settings a unique look.

The challenging part of this type of design process is in finding types of terrain and structures that provide an understandable, interesting set of visuals and at the same time staying within the constraints of what we want to do with gameplay. In addition to this, we want to be able to stay within the strengths of the engine that TF is built around.

They’ve also released some concept to get your engines going:

environment1.jpg

environment2.jpg

Related News

Comments

Feel free to leave a comment...
and oh, if you want a pic to show with your comment, go get a gravatar!